|Release Date:||February 11, 2014|
This game was written in an effort to learn how to use the stylus and bottom screen for the main game play, and the top screen for game info. Also it was an attempt to use the sprite graphics as the scoring and info display to make interesting effects such as spin, shrink, grow and to create larger characters for the info. (I'm old and need larger letters!) As a bonus I found that the game part was actually a lot of fun to play!
Use the stylus to move tiles around the grid to match colors. Object is to match colors to rid them from the grid in the time allotted. The larger the color tile bunch, the greater the score. ie: 10 tile bunch scores much higher than a 3 tile bunch. If you switch colors, then more tiles of that color may appear, therefor if you start eliminating white tiles, then continue until they are all gone, if you miss one then you may find them reappearing, so always check the tiles remaining portion on the upper screen, which also indicates which color groups are complete. Once all colors are eliminated, round is won and you move up a level, if time runs out then you lose a life and restart the round. When all lives are lost, game is over. There are 9 levels and with every level up the time to complete the level shortens. There are also various difficulty levels to start up in, my favorite is Quick Tile. In the start menu you can slide the stylus up and down the selections,where you lift the stylus is what you select. While passing over the selection, some game info on that selection will be displayed.
- Initial Release
Will update as necessary, any ideas for improvement are welcome.
Videos and ScreenshotsEdit
No license applied as of now.
- GIGIMAKER - Contribution(s)