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Platformer Template
RSCN2016

General Info
Genre(s): "Genre(s)" Arcade
Contributor(s): niorg2606
Release Date: "Release Date" (March 31, 2015)
Development Status: Alpha
Version: 0.1.0
Size: 712 B (approx. 1 KB)
Mode(s): "Game Modes" (Single-Player)
Language(s): N/A (No text)

This is a crappy platformer template for free use. It has only one coin, a character, and an acceptable background.

InstructionsEdit

Use the circle pad or D-pad to move. Up or A can jump. I will take requests if I am able to implement it.

ChangelogEdit

I am only on the first release.

Version 1Edit

Future PlansEdit

I might add an enemy or two in the future. Maybe more coins?

DownloadEdit

Plattmpqr

The QR Download







Source CodeEdit

'PREP

ACLS:GCLS:CLS:BGCLR

BGMSTOP

SPSET 0,64,3,0,0,0

SPSET 1,36,0,0,0,0

SPOFS 0,0,150,0

SPOFS 1,75,145,0

SPCOL 1,0,0,1,8,FALSE

BGFILL 0,0,0,63,18,11,13,0,0

BGFILL 0,0,18,63,63,32,8,0,0

'MAIN LOOP @ML

SPREAD(0),X,Y

IF (SPHIT(0,1)==1) THEN GOTO @C

IF (BUTTON(0)==4) THEN GOTO @L

IF (BUTTON(0)==8) THEN GOTO @R

IF (BUTTON(2)==16) OR (BUTTON(2)==1) THEN GOTO @J

GOTO @ML

@L

SPOFS 0,X-24,Y,5

SPCHR 0,72

SPANIM 0,4,20,0

D=0

GOTO @ML

@R

SPOFS 0,X+24,Y,5

SPCHR 0,64

SPANIM 0,4,20,0

D=1

GOTO @ML

@J

BEEP 8

SPOFS 0,X,Y-48,10

SPANIM 0,1,20,0

IF (D==1) THEN SPCHR 0,94

IF (D==0) THEN SPCHR 0,95

WAIT 10

SPOFS 0,X,Y,10

WAIT 10

GOTO @ML

@C

WAIT 5

IF (SPHIT(1,0)==1) THEN BEEP 7:SPCLR 1

GOTO @ML

LicenseEdit

No license applied as of now.

NotesEdit

The coin hitbox is a little glitchy.

CreditsEdit

I used the preset sprites and BG tiles. Only I worked on the code: niorg2606 - Code

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