Here it is -- the complete, 1.0 version of my Petite Computer platform game engine.
What this is not: A game kit. I have not tried to make this a generic game where you draw the levels and place monsters and items. Creating a game with this engine will take a lot of custom programming.
What this is: A head start. I wanted to make a framework that takes care of a lot of the tedious stuff that's common to most platform games. It gives you four-directional scrolling, gravity, moving platforms, and objects with customizable attributes. I wanted to make it as easy as possible for someone with some programming experience to get a foot in the door and make something working without getting mired down in the early mechanical details.
This engine is intended to be sliced, diced, and rebuilt to fit your idea and make the game you want to make.
QR codes at the link: http://elecdil.blogspot.com/2012/08/petit-computer-platform-engine-v10.html