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Pathfinding AI demo
Path-img

General Info
Contributor(s): No one besides me (Petrified lasagna)
Release Date: April 26 2014
Development Status: Stable
Version: 2.0.0
Size: 4 Kilobytes
Mode(s): Single-Player
Language(s): English

This AI has the ability to find the location of the player no matter where they are, as long as they can blocked by a wall.

Note: If you want to see what the AI uses to move un-comment the line in the @draw function within the for loop.

InstructionsEdit

Any Button: Activate AI if maze was just loaded.

D-Pad: Move

Start: Load Maze

To create more mazes use scred. chr #15 are walls, chr #1 is the computer and chr #2 is the player. Anything else will be considered empty.

ChangelogEdit

Version 2.0.0Edit

-Now uses scred to create mazes instead of text. -Made mazes bigger. -AI now occasionally wanders aimlessly.

Version 1.9.4Edit

-Fixed code. -Made code more compact.

Version 1.0.4Edit

-Broke code.

Version 1.0.0Edit

-Initial Release.

Future PlansEdit

-Make an option to generate a random maze.

-More optimizations.

DownloadEdit

Path






LicenseEdit

No license applied as of now.

NotesEdit

If you want to see what the AI uses to move, un-comment the line in the @draw function within the for loop.

CreditsEdit

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