|Pathfinding AI demo|
|Contributor(s):||No one besides me (Petrified lasagna)|
|Release Date:||April 26 2014|
This AI has the ability to find the location of the player no matter where they are, as long as they can blocked by a wall.
Note: If you want to see what the AI uses to move un-comment the line in the @draw function within the for loop.
Any Button: Activate AI if maze was just loaded.
Start: Load Maze
To create more mazes use scred. chr #15 are walls, chr #1 is the computer and chr #2 is the player. Anything else will be considered empty.
-Now uses scred to create mazes instead of text. -Made mazes bigger. -AI now occasionally wanders aimlessly.
-Fixed code. -Made code more compact.
-Make an option to generate a random maze.
No license applied as of now.
If you want to see what the AI uses to move, un-comment the line in the @draw function within the for loop.
- Petrified lasagna Programmer